


Unsourced material may be challenged and removed. Please help improve this section by adding citations to reliable sources. Galaxian has also been ported to many home systems and is included in numerous Namco compilations. Its success led to several sequels and reimaginings most notable of these is Galaga, which usurped the original in popularity. In retrospect, it has gained fame for its historical importance and technological accomplishments. The game was celebrated for its gameplay and usage of true color graphics. It was the second highest-grossing arcade video game of 19 in Japan and the second highest-grossing of 1980 in the United States, where it became one of the best-selling arcade games of all time with 50,000 arcade units sold by 1982. Galaxian was Namco's first major arcade video game hit. Galaxian is one of the first video games to feature RGB color graphics and the first ever to use a tile-based hardware system, which was capable of animated multi-color sprites as well as scrolling, though the latter was limited to the starfield background while the game itself remained a fixed shooter. He was inspired by the cinematic space combat scenes in Star Wars, with enemies originally being in the shape of the film's TIE Fighters. Sawano strove to make the game simplistic and easy to understand. Space Invaders was a sensation in Japan, and Namco wanted a game that could compete against it.

Gameplay involves destroying each formation of aliens, who dive down towards the player in an attempt to hit them.ĭesigned by company engineer Kazunori Sawano, Galaxian was Namco's answer to Space Invaders, a similar space shooter released the previous year by rival developer Taito. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco.
